/*
 *  box.cpp
 */

#include "box.h"
#include "container.h"
#include "object.h"

Box::Box(int objectID, int life, Object* object = NULL)
        : Object(objectID), Container(object)
{
    this->life = life;
}

Box::~Box() {}

void Box::doAction() {}

bool Box::isSolid() {
    return true;
}

bool Box::isDestroyable() {
    return true;
}

void Box::destroy() {}

//{+}

